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Task Seven: Pendulum Animation

sgokals
Oct 3, 2022
1 min read


For this Animation, I was familiar with several of the elements and principles of Animations necessary. However, one new function I learned was “Step” Animation, where you would animate through only seeing the frames keyed in rather than using Spline Curves to let Maya fill in the gaps. I found Step Animation to be very interesting, as it seemed as though I were watching polished boards on a rough animatic and only viewing those frames.

Principles of Animation Recognised: Arcs, Pose to Pose, Timing & Spacing & Easing, Slow In & Slow Out.

 
 
 

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I really enjoyed rigging for a cartoon character. I think it’s really fun and might be an area I’ll explore in the future. I enjoyed...

 
 
 

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