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Evaluation
I really enjoyed rigging for a cartoon character. I think it’s really fun and might be an area I’ll explore in the future. I enjoyed...
sgokals
Jan 26, 20231 min read


Final Work
Character Rigging & Modelling Showreel Challenge One: Demo Character (Jerry Rig) Challenge Two: Choice Character (Mr. Buttons Rig)...
sgokals
Jan 26, 20231 min read


Production Diary
Challenge One: Demo Character (Jerry Rig) For Challenge 1, I set off to do Locators in order to have a clear view of my character’s joint...
sgokals
Jan 26, 20235 min read


Research Journal
Throughout this module, I wanted to expand my knowledge on Rigging and Organic Modelling. Through understanding how different artists and...
sgokals
Jan 26, 20234 min read


Task Ten: Jump Animation
This task was the most demanding of them all, since it required several steps and a number of animation principles (the original 12...
sgokals
Oct 3, 20223 min read


Task Nine: Poses
Eight Poses Created. Seven from Secondary Reference, and One from Primary Research. Principles of Animation Recognized: Staging, Strong...
sgokals
Oct 3, 20223 min read


Task Eight: Chain Animation
In comparison to Task Seven, I did learn some more things with the Chain Animation. I tried to complete the Chain Animation in a similar...
sgokals
Oct 3, 20221 min read
Task Seven: Pendulum Animation
For this Animation, I was familiar with several of the elements and principles of Animations necessary. However, one new function I...
sgokals
Oct 3, 20221 min read


Task Six: Bouncing Balls (with Contact)
Part One: Recorded Reference Footage This task was fairly interesting. I decided to use a Tennis Ball and a Football as reference for my...
sgokals
Oct 3, 20223 min read


Task Five: Bouncing Ball Animation (with Travel)
In the process of this task, I was introduced to a new element in Maya known as “Motion Trails”: showing the path the object follows in...
sgokals
Oct 3, 20221 min read


Task Four: Bouncing Ball Animation (on the Spot - Bowling Ball)
This task was relatively similar to Task Three, so I wouldn’t have thought there to be much of a difference. In all honesty, it was...
sgokals
Oct 3, 20221 min read


Task Three: Bouncing Ball Animation (on the Spot - Rubber)
In this task, I had several revelations about animation. Firstly, a deformed shape doesn’t mean illogical visuals, but rather at times is...
sgokals
Oct 3, 20221 min read


Task Two: My First Animation
In this task, I began to learn about several things about 3D CG Animation. How Spline curves work, the Graph Editor, and keying in frames...
sgokals
Oct 3, 20221 min read


Task One: Staging
Upon choosing one frame from six different medias, I studied the staging and meaning interpreted based on the Basics of Animation....
sgokals
Oct 3, 20222 min read
Evaluation
Upon completing this Unit, I have realised a number of things. For the October challenge, I felt very intimidated by the work to...
sgokals
Oct 1, 20221 min read


Professional Practice
Week 1: Briefing In order to keep track of my progress and keeping to work, I have created a timetable to keep track of my work week....
sgokals
Oct 1, 20222 min read


Final Work
October Challenge - AnimChallenge's "Little Kitty" November Challenge - 11 Second Club's "Real Moment" Audio
sgokals
Oct 1, 20221 min read


Production Diary: Prototyping & Research
Week One: Briefing This week, we were briefed on the module and the tasks (which we have been referring to as "Challenge") we will...
sgokals
Oct 1, 202213 min read
Evaluation
I had a lot of fun with this unit. It challenged me in ways I wasn't expecting: specifically in terms of animation performance. I really...
sgokals
Oct 1, 20221 min read


Final Work
Challenge One: Lipsync & Facial Animation Challenge Two: Prop Modelling Turnaround (Casket) Challenge Three: Performance Animation Showreel
sgokals
Oct 1, 20221 min read
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