Task Two: My First Animation
sgokals
Oct 3, 2022
1 min read
In this task, I began to learn about several things about 3D CG Animation. How Spline curves work, the Graph Editor, and keying in frames for several different NURB controls to change the way an object moves. A lot of information in one session, but I managed to understand staging and how each key frame completely changes the translation, rotation, and scaling of a rig.
Principles of Animation Recognized: Staging, Keys & Breakdown, Timing & Spacing & Easing, Pose to Pose, Slow In & Slow Out, Anticipation & Overshoot & Settle.

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